Tonight is the opening of FUSE – an exhibition at Access Space, Sheffield, that places 9 artists from 3 cities – Sheffield, Liverpool and Nottingham – in one exhibition under a common theme.
FUSE is a wholly positive and dynamic exhibition which aims to initiate meaningful relationships and collaborations with sets of artists that otherwise may not be given the chance to meet. In the spirit of forging such connections, the theme for the exhibition is simply ‘fuse’ which each artist may interpret however they wish. Indeed, the very act of inserting artists into one space is in itself a response to the theme.
I hope you can join us tonight for the opening. Many of the artists will be on hand to chat about their work, I will provide a talk explaining how we arrived at the exhibition, and there’ll be refreshments available. All welcome!
FUSE is an upcoming exhibition at The Holt, Sheffield that seeks to bring 10 artists from 3 different cities together under the theme of FUSE.
We aim to not only bring you diverse and intriguing approaches to the theme of FUSE, which each artist may interpret however they wish, but we also seek to bridge 3 different sets of artists and 3 very different cities – Liverpool, London and Sheffield. The action of providing a space for these artists to exhibit intends to encourage conversation, instigate relationships and develop working careers.
However, FUSE needs YOUR help! We are currently crowdfunding for the exhibition, enabling us to cover venue and travel costs.
If you donate, you’ll be rewarded not only with the knowledge that you’ve supported artists, but also with some fantastic perks and rewards – including original artworks and invitations to events. Here’s just some of the rewards on offer:
If any of this interests you, please to consider donating to the campaign as it will be very much appreciated. Please also feel free to share the campign with people you know as it will be great to expand our reach. here’s another link to the campaign:
Three collages, in situ in an exhibition at Unity Theatre, Liverpool alongside the work of six other artists, each responding to the theme of ‘Patterns and Poetry:
I appear to return to the premise of extracting poetry from video games a few times a year. Almost in a hobbyist fashion. I tend to use certain exhibitions as an opportunity to develop the premise, which has altered slightly from writing poetry about video games to extracting poetry directly from video game code: This offers only a finite and actually rather limited set of text to respond to – providing both a challenge to me personally yet also offering something more considered and nuanced to an audience, as the text directly references the very fabric of a video game. I shall persist with this body of work from time to time when the opportunity arises, as I feel that it is both worth undertaking and is becoming more disciplined in its application.
Patterns and Poetry runs at Unity Theatre, Liverpool until 13th February.
Three works of mine – all based on extracting poetry from video game coding then responding to the end result visually – will be on display at Unity Theatre, Liverpool, from tomorrow (13th January) until 14th February. Here’s a sneak peek at all three of them:
To see them in all their glory – alongside the work of 6 other artists all responding to the theme of ‘Patterns and Poetry’ – then pop down to Unity Theatre tomorrow, 13th January, from 5.30 – 7.30pm: We will be hosting an opening evening for the exhibition, where artists from the group will be on hand to chat to. Should be a fun and intriguing evening! You can find more information on our Facebook event page here.
What better way to kick of the year than three collages that extract and illustrate poetry from video game code?!
All three pieces, including the one pictured, will be on display at Unity Theatre, Liverpool, from 13th January until 14th Febrary. They will be displayed alongside the work of six other artists, all of which have responded to the theme of Patterns in Poetry. My particular work seeks to extend the experience of video gaming onto other platforms in order to attain a new and furthered understanding of it.
Do pop along to Unity Theatre while the exhibition is on, if you can! For details of performances during the exhibition period, check out the Theatre website : http://www.unitytheatreliverpool.co.uk/
Positioned in between satisfying my crowdfunding rewards and waiting for perfume materials to arrive, I find myself in a brief period of reflection. Able to turn my mind away from the world of perfume briefly, and revisit something initiated last year – finding art in video games.
However, I wish to further my exploration into extracting poetry from video games rather than aping it. And so, I present to you poems creating by taking video game code and isolating parts of it, revealing text:
The idea remains – to extend the gaming experience into areas that reveal video games as a meaningful cultural force in a way that transcends their original purpose. Using video games as a platform for creative exploration illustrates a rich and full capacity for social, moral and personal comment. And assessing gaming from a fine art platform enriches our experiences with them. It’s a subject a great deal of passion for and something I wish to explore further. Indeed, hopefully at some point next year I’ll be setting up another open call about video games with fellow artist Sharon Mossbeck.
For now though, I’ll content myself with these pieces of work. They’ll both be on display at Arena Gallery, Liverpool, on the 8th and 9th August, along with work by other members of SOUP Collective. So do pop along if you can!
Arriving at the second half of the year, and moving artistic endeavour away from the trials of food, I present to you Leviathan; a mythical sea monster with no mass and no shape. It is a monster that can be speculated, positioned and exploited with a great degree of freedom.
But how does this exploitation manifest itself? Well, as a project that I’d describe as natural development away from food, yet still informed by it, I hypothesise that Leviathan exists within us. Leviathan has the capacity to exist as a metaphor, and therefore be aligned intrinsically with human endeavour. So, given Leviathan’s metaphorical tendencies, I present to you a speculative tonic, a scientists’ log and wall text describing the uncovering of the sea monster:
This work, produced in collaboration with Sharon Mossbeck, is a theatrical exploration of man’s descent into madness, and speculates that madness is a concept which is able to take the shape, mass and physical presence of Leviathan. The work projects that drinking the tonic allows the participant to adopt the form of Leviathan – to become possessed and maddened. The tonic is informed by the text found within the book – itself a fictitious account of a scientists’ descent into madness. Thematically, the work investigates what happens when memory, personal experience and anecdotes are appropriated as true scientific fact. This objectification of personal memory and experience has ethical, social and philosophical implications that will be expanded upon.
Reviving Leviathan is part of a group exhibition taking place at Arena Gallery, Liverpool, until 20th July.
Happy Independence Day to my American friends. According to my oh-so technical research North America makes up for 18% of visitors to my website, and that number is increasing. So thank you to all of you.
Right, arse kissing out of the way, my attention turns to the pressing matter of ‘what the hell have I been doing these last 6 months’. Well, lots of stuff, that’s what. But what ever became of the 14 projections I initiated at the start of the year, detailing what I wanted to achieve over the coming 12 months?
Well, as this Independence Day falls neatly between two artistic endeavours – with a co-curated exhibition about video game landscapes completed a week ago and a collaboration investigating Leviathan due next week – I believe now is an opportune moment to take a step back and reflect upon how the year is going. I present to you the fourteen aims I wrote at the beginning of the year, along with an account of how I’m doing with each of them. Let’s begin:
1. Produce a quality body of work. The first third of the year saw me extend my body of work and produce quality pieces. Though the piece I completed for the Jamestown exhibition took my paint making to a logical conclusion. A period of evaluation, reflection and re-assessment as since occurred, but an upcoming exhibition in Liverpool provides me with a suitable creative catalyst.
2. Sell my paints. I’ve sold one! That’s seven quid in the back pocket. My aforementioned period of reflection highlights a desire to place paint-making on the back burner for now.
3. Go to more exhibitions. Well, it’s the summer, and the Liverpool Biennial has just started, so I predict a fair few exhibitions will be attended over the coming months.
4. Go to more restaurants. Best get started on this one.
5. Carry out my upcoming exhibitions with success. Well I’ve certainly learned a lot with this one. Solo exhibitions are difficult to manage and promote, as you find yourself working in isolation. My group exhibition in Jamestown was received well, yet my personal contribution saw my practice become a little too predictable for comfort. Yet I needed to exhibit what I exhibited to arrive at that conclusion. Overall I’m happy.
6. Look for opportunities. Something I’ve discovered at the beginning of the year is the ability to make my own opportunities, rather than seek them out. This culminated coherently with ‘Far Lands’ – An exhibition only possible due to my initial contact with an artist whom I was intrigued by.
7. Become better at networking. This is something currently in bloom. I find it much easier to converse away from online networking than I did a year previous. There has been no substitute for hands-on experience.
8. Do more workshops. Best get started on this one too.
9. Make a book. Well, I’ve done a zine based on mouldy cheese. That’s a start I suppose.
10. Link my practice to a strand of the local community. I’m in talks with a few schools at the moment. We’ll see what comes of that.
11. Improve my website. Well, I have two now, in an attempt to distinguish food-based endeavours from video game endeavours. I will see how I get on with this, though it may be that I’ll just have one and attempt to make both disciplines gel.
12. Hire a venue for a call for submission. Done! With a very special thank you to Access Space for being able to hold my open-call regarding video games in October.
13. Find relevant part-time work. Still looking.
14. Make money. Last year I made £90 in total. This year so far I’ve made £32. Well, nobody said it would be easy.
As a conclusion of sorts, I’d say that I’m currently in a transitional state. Wanting to remove myself to an extent from food – as a concept – and place myself in a position whereby I can produce a body of work informed by video games that is, in turn, informed by the knowledge gained from my paint-making endeavours.
The principles of paint making will still exist within my practice – that of deconstruction, challenging what can be regarded as art, and extracting something and placing it in a different context in order for it to transcend any limitations. Indeed, my work may still manifest itself as paint, or medium, or tools, as I seek further investigation into how art can be de-constructed and presented. But for now a large part of my above list is redundant, as it has not accounted for any video game developments.
Such a transitional state leaves me unsure of exactly how my practice will emerge. But a multitude of upcoming exhibition opportunities and an exciting new studio move puts me in a great position to investigate, develop and play. It’s already safe to declare 2014 a success.
This week has been so busy that I could easily write several blogs all detailing the extent of my exciting, engrossing and sordid artistic endeavours. However, this particular post will focus on the most pressing of matters, and one which you can get involved with.
I am part of an arts collaborative named SCIBase, which is a collaborative project between BasementArtsProjects, Leeds and SCI, Liverpool. We are currently seeking funding in order to hold an exhibition, residencies and workshop programmes in New York next year. I personally am looking to host a series of workshops dealing with the paint making process, along with the history and implications associated with paint as a medium.
In order to apply for full funding from other arts organisations SCIBase need to raise an initial £2000, which we are hoping to raise via Kickstarter. This is where we need your help. We are asking for you to pledge money if you can.
There are many incentives for pledging, all of which can be viewed on our page of the Kickstarter website, where you can also pledge towards the funding we require: http://www.kickstarter.com/projects/scibasecolonize/scibase-colonize
The most intriguing insensitive for artists is the fact that you are eligible to have a postcard sized image of your work included in the exhibition if you are an artist pledging £12. This is a great and unique opportunity to be part of the collaboration.
If any of this excites, intrigues or delights you in any way, then we would love for you to pledge whatever you can. Please also let people you know about our project. We are a fair way to reaching our target, but we now only have a few days to reach it, so your contribution would be very much appreciated.